


She tells her men to hold back until the giant rests against the stone wall. A giant crawls, appearing weak or tired, ahead.

She pushes on, voices warning that “death is coming”, and inspects skeletal remains littering the cave. In the mist, something massive lurks and groans. She jogs in with the group, flaming torches and spears in hand, though Senua herself appears unarmed. As she gives orders to the others, we hear the familiar whispering voices in Senua’s head pulling her in different directions and asking questions. After a bit of narration declaring war on the Gods, we come to Senua leading a band of warriors into a cave. The newest gameplay reveal gives a much more cohesive look at what the game will actually be. In that initial reveal, we simply saw landscapes as Senua let out a guttural and off-putting chant and made distorted facial expressions while the imagery became more and more disturbing. It wasn’t until the 2021 Game Awards that we got our first good, extended look at Senua’s Saga: Hellblade 2, while the first trailer we got was more of a tone piece. The task of the developers was to create an atmosphere of anxiety, when the player - like Senua herself - would see in the most innocent images a foreknowledge of something frightening.Senua’s Saga: Hellblade II Gameplay Reveal - The Game Awards 2021 Fletcher's ideas were used to bring disturbing and frightening details into the game. To more accurately convey the state of Senua, the developers attracted as a consultant Professor of Cambridge University Paul Fletcher archival materials on psychiatry of the 1960s, containing personal experience of people with early stages of psychosis, were used for study. You will find yourself immersed in the melancholy rage and the frustrated consciousness of the warrior Senui.An important part of the game is the heroine's insanity: Senua perceives the outside world through the prism of her psychosis. The game will focus on demonstrating the worked character in an insane world, using a brutal uncompromising combat system.When creating Hellblade: Senua's Sacrifice, the authors relied on the experience of neurobiologists and people suffering from mental disorders. A well-developed combat system, a well-written history and unique art design.
